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Topic: Neverball in the browser

Sounds cheesy, but check this out: https://neverball.github.io/


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Re: Neverball in the browser

Now Neverball is more widely available than before!

I'm NEVERBRICK. Not lolek185 anymore.
SUBSCRIBE

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Re: Neverball in the browser

What the...? Did you just created with the emscripten?

Made with Microsoft Visual Studio 2019
Made with Msys2 for Windows 10

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Re: Neverball in the browser

PennySchloss wrote:

What the...? Did you just created with the emscripten?

Yes.


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Re: Neverball in the browser

it doesn't work for me sad

I'm SuperBallMaster, but i like MSB <3
My last set: MSB part THREE!
Come to my page: Msb Neverpage
Youtube channel: MsbOfficial

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Re: Neverball in the browser

SuperBallMaster wrote:

it doesn't work for me sad

Tell me more.

What browser are you using? Are there any errors in the developer console?

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Re: Neverball in the browser

parasti wrote:
SuperBallMaster wrote:

it doesn't work for me sad

Tell me more.

What browser are you using? Are there any errors in the developer console?

Google chrome

I'm SuperBallMaster, but i like MSB <3
My last set: MSB part THREE!
Come to my page: Msb Neverpage
Youtube channel: MsbOfficial

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Re: Neverball in the browser

There are so many sound and music glitches, that hurt my ears.

I'm NEVERBRICK. Not lolek185 anymore.
SUBSCRIBE

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Re: Neverball in the browser

Tell me your browsers and operating systems.

Post your console output. Post screenshots!

To open the developer console on Google Chrome, press Ctrl-Shift-I (capital i).

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Re: Neverball in the browser

For me it didn't work with IE 11 but it worked fine with Firefox 75.0

Somehow this in-browser-version feels different to manoeuvre... it seemed to me as if the floor is being tilted very easily here and responds in a much more sensitive way (hence it's a bit harder to control the ball)

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Re: Neverball in the browser

It doesn't use your local Neverball settings. In fact, it can't, since it runs in the browser sandbox. Could the difference in control arise simply from different settings?

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Re: Neverball in the browser

parasti wrote:

It doesn't use your local Neverball settings. In fact, it can't, since it runs in the browser sandbox. Could the difference in control arise simply from different settings?

If my settings are different then it's most likely the reason

Post's attachments

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Re: Neverball in the browser

I thought you used some custom neverballrc options to restore pre-1.6 tilt responsiveness? Could that be it? Those are currently not exposed for editing in the browser. Or perhaps I am just mixing you up with another Neverballer?

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Re: Neverball in the browser

parasti wrote:

I thought you used some custom neverballrc options to restore pre-1.6 tilt responsiveness? Could that be it? Those are currently not exposed for editing in the browser. Or perhaps I am just mixing you up with another Neverballer?

True, I was complaining that "the feel" is different when 1.6 came out but I never used specific customized options. So I'm not the one

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Re: Neverball in the browser

Been playing this on my phone (no sound, fullscreen) Firefox Mobile is a little too laggy, but Google Chrome and Samsung Internet are providing very smooth framerates.  Just finished Neverball Hard! It was actually hard. The touch controls provide a nice a learning curve.

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Re: Neverball in the browser

Moved to a new URL at https://neverball.github.io