Topic: game altering items (speed, time, gravity)
I think I've learned enough about the code to implement the following items in a game if they are desired.
1. A speed burst item.
When you get the item it launches you in the direction you are moving. It was very cool (in my dreams) to have them before long runways, or jumps. Might be good to use in conjunction with particles flying off the ball as in the speedometer thread.
2. Time warp items.
When you hit the item time slows down. Could be had before very difficult sections of a map, and expire after 30 sec or so.
3. Gravity changing items.
Just adjusts gravity. Could be pretty fun to reduce gravity before a long jump (where you wouldn't be able to make it without the item), OR increase gravity for some sections of a map.
These ideas may not be new, but I just wanted to get them down somewhere. Please comment.