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Topic: Custom goal height

What about an attribute which allow mappers to decide the height of a goal?

Just a suggestion! :-)

~DEV

2 (edited by themacmeister 2012-11-08 07:09:26)

Re: Custom goal height

Didn't we have this before moving to OpenGL-ES? Also transporter height.

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Re: Custom goal height

We didn't have. I think hmm

~DEV

4 (edited by parasti 2012-11-08 15:17:39)

Re: Custom goal height

What effect would you hope to achieve? There are actually two heights at work: one is the visible height, the other is the collision detection height (half of visible height).

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Re: Custom goal height

I'm interested in the visual height.

~DEV