Topic: Troubles with Clockwork
This is a conversation that existed in a different thread and I decided that since it may be a lengthy discussion it would be best moved.
chmod 700 wrote:
OK. I tried several times to get the clockwork build installed but the make failed on my Ubuntu. So I downloaded the non-clockwork version.
In order for the clocks to work in Neverball, you have to download CSY's modified Neverball build. (184.108.40.206)
To do this is download the Windows Binaries and save it to the Neverball root directory.
Then, there will be a file (I think it's called NeverballClockwork or something, I forgot), click on it and there will be a prompt to extract files.
Extract the files to the nb root directory.
All your previous progress will be saved, it will just be able to run the clocks in the game.
Ubuntu is a Linux operating system. I tried to run the exe but it opened Archive Manager and said "An error occurred while loading the archive". I tried changing the permissions to no avail. It might have something to do with the fact that I was playing Neverball while I waited on the long download.
chmod 700 wrote:
Ubuntu is a Linux operating system. I tried to run the exe...
Yep. EXE files Windows binaries. Compiling from source (which is platform neutral) remains the best option.
I want to say Neverball's installation instructions should be sufficient for someone with some [technical] experience in compiling, but it may not be sufficient for beginners.
/usr/bin/ld: cannot find -lphysfs
collect2: error: ld returned 1 exit status
Makefile:433: recipe for target 'neverball' failed
make: *** [neverball] Error 1
The only other unfinished level, V, will come after I do all the others. I have a reason for this.
Name pronounced /tʃə.ˈmɑd/ ("chuh-mod") followed by the digits "seven zero zero".