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<![CDATA[Neverforum — Nevermania]]> Mon, 09 Sep 2019 00:08:03 +0000 PunBB <![CDATA[How am I supposed to do Adventure?]]>     If you will forgive me for editing the save file to "complete" all the levels (I did that before I realized how to mark the levels as "incomplete but unlocked")... I have been trying to do Nevermania 16, Adventure, and I usually end up trying something as seen in the "start" replay. I can reach the goal, but not with 250 coins.
    I can see a way to get one of the switches unlocked, but of course that makes the ball smaller, and there seems to be a very limited supply of grow/shrink coins so the main trick does not work. See "idea" replay.
    Smaller hints are preferred over detailed solutions.

Mon, 09 Sep 2019 00:08:03 +0000
<![CDATA[New Version of Inferno]]> So there's a new version of Inferno... and it's even harder! How do I solve this level? …

Sat, 23 Mar 2019 12:36:35 +0000
<![CDATA[nevermainia challenge mode]]> when writing this post (number 18) today I wondered if anyone has beat all 20 lvls in nb 1.6 in challenge mode. Nevermania has some really hard lvls!

I have actually still not beaten all of Nevermania. The UFO lvl was tough for me to beat...

Tue, 12 Jun 2018 04:56:56 +0000
<![CDATA[Nevermania coins challenge]]> I play this game mostly because I am curious how to get all those coins, especially in those crazy Nevermania levels. But some coins are just too difficult for me to reach. And in some of these cases there aren't even any replays to show you how to get there if you were good enough. This is why I start this challenge.

There are four different conditions under which your replay satisfies this challenge:
1. You collect all coins in the level on time, as with a standard most coins replay.
2. You collect a very difficult coin and reach the (unlocked) goal. Use the menu option to unlock the goal if it is too difficult otherwise. (Not that this helps much in most Nevermania levels.)
3. You collect the coin and return to a safe place in the level. Finishing not required.
4. You collect the coin in an "unsafe" way.

Don't discount conditions 2-4, because these steps help you to improve your game! For example, I've attached a replay for the blue coin on the "dead" ladybug in level 18. Maybe next time, I'll manage to stop the ball!

This is basically a personal contest, where you compete against your own previous results. So less experienced players can join in too, as long as they have access to the Nevermania levels in some way. Nevermania 5 (with the fake thwomp) is a good level to start in this case: Try to collect the red and blue coins in the back of the level!

There exist most coins replays for many levels to give you hints, including levels 1 to 6, 10 (confetti maze), and 14 (moving discs). Level 9 (mountain) has been solved for an older version of the level, but the new one is not much different. For level 11 (crane), the best replay fails to collect the fourth blue coin in the last box, but the principle seems clear.

Now, here are the coins that I'm especially interested in:
- Level 12 (moving ramps): the two blue coins near the goal and anything else on upper ramps
- Level 15 (ufo): blue coins on rocks, anything past the first barrier (and how to cross it)
- Level 16: blue and yellow coins in pink glass pyramid (the one that uau didn't show how to get)
- Level 18 (ladybugs): blue coin on top of dead (upside down) bug
- Level 19 (timers): blue coin "hanging" in the small cage/lamp

Sat, 12 Aug 2017 14:47:59 +0000
<![CDATA[Nevermania Inferno]]> Is this level even possible? I can't see any possible way to solve it. hmm

Tue, 09 Dec 2014 03:44:06 +0000
<![CDATA[My Nevermania progress]]> I'd like to communicate that I finally won the hardest, the most beautiful and the most frustrating challenge ever.

Attached replay (FWP13)

Wed, 01 Aug 2012 15:40:46 +0000
<![CDATA[Nevermaina re-ordering]]> For a long time, I didn't think that the current level order for Nevermania is very good
so here's what I think the order should be:

1,4,3,8,7,10,5,6,9,17,12,11,18,14,15,19, & 16.

Wed, 11 Apr 2012 22:09:55 +0000
<![CDATA[nevermania 12 completed]]> ...just wanted to share some personal joy with you:
finally completed nevermania 12 in one pretty solid run (0:41:59)
it's up now for verification and i can't wait to get my first record (in the contest) on the nevertable - hall of fame...



Thu, 26 May 2011 19:26:31 +0000
<![CDATA[On top of museum challenge!]]> Hello neverball players!

I was just wondering if anyone could get on top of the museum level because sometimes I
almost get on top! So anyone who does please post a replay!

P.S. I'm not really sure if this is the right place to post.

Mon, 18 Apr 2011 16:24:01 +0000
<![CDATA[nevermania lv. 7]]> can you help me about this level? i'll be crazy!!!

Sat, 05 Mar 2011 17:07:37 +0000
<![CDATA[nevermania level 6]]> I can not exceed the level number 6 because a ride is too high to continue. be sure that you fall. how to solve this issue? :( :mad:

Mon, 21 Feb 2011 14:36:23 +0000
<![CDATA[YA HA-HA YIPEEEEEEEEE!!!!!!!]]> I finally broke the best fast unlock record in nevermaina 2!
When I saw that I did, I couldn't believe my eyes!
(Now I just have to wait for a administrator to put it in!)
big_smile big_smile big_smile

Sun, 20 Feb 2011 00:18:40 +0000
<![CDATA[A new shortcut!]]> A new shortcut in Nevermania 16!
1.Turn the camera by 45 degrees.
2.Collision between the fence and thwomp several times.
3.Get rolling and take aim to the rail.
4.Control your speed.

Wed, 05 Jan 2011 05:39:11 +0000
<![CDATA[Need help on Nevermania 5! (I only need help on the last part.)]]> I can do everything except for getting into the goal! D:

Mon, 27 Dec 2010 03:43:55 +0000
<![CDATA[Nevermania 12]]> How can I make my ball reach the goal?

Wed, 22 Dec 2010 12:28:00 +0000